A simple sandbox game where you start with 4 basic elements and mix them to create hundreds of new things.
Little Alchemy for Steam was actively developed in 2015. Currently it's in a state close to completion but I paused the work on it due to my health. I'm hoping it will be released in Q3-Q4 2017.
A Quality Assurance company focused on independent game developers and small teams.
A short and calm game that asks important questions and exercises your empathy.
I'm slowly working on a Unity game and I'm less slowly working on another web-based project.
It's not clear when I'll have more to show for the Unity project or if it's even going to be finished.
The web-based project should be announced in Q3 2017.
But what is time anyway?