Jakub Koziol
Web developer turned ____ designer. (more...)

Game Appreciation Packages

Can we let players pay money for watching a game?

This subject has been on my mind for a while already, and in light of the recent discussion of the actual value of Let's Plays for linear games, it's a good time to talk about it.

I enjoy watching Let's Plays. Sometimes just because they are entertaining. Sometimes because I just can't play some games due to my ADD. Either way, I end up experiencing a lot of interesting games that I'm not going to play myself.


Going Indie

The dream of sustainability

I wrote about it before but I think it's worth repeating. This time it's in the context of this post on Gamasutra: Let's get real about the financial expectations of 'going indie'.

I'm an independent developer, all of my income comes from my games, majority of it from Little Alchemy. Right now I'm able to support myself and a small team with this money. But I'm 5 years in and it wasn't the case for a lot of this time.


Three Years Of Working On My Own

Learn from my mistakes

Here's the list of things I find important when you're working on your own, especially if you're just starting. It took me over 3 years and a serious depression to learn some of these. I hope you'll do better than me.

Choose to rest

It was probably the most important lesson I had to learn. Your body has limits. No really! You have to recharge batteries, if you don't do it your body will force you to.